![]() Loading a save made in the base after quitting the game loads to hangarĮxiting site inventory exits to overworldĮrror when a player submits an empty bug report Some weapons rotate at an offset in inventory screen Num (-) makes the main menu disappear/reappear Hovering over the timeline without input will cause scrubber to jump back a couple of milliseconds Player is prevented from continuing their movement action into the next turn if their first movement fills the entire timeline Selecting another unit while cancelling an action will reset the appearance of the action in the timelineĪudio cue is doubled up when cancelling an action on the timeline Map in mission briefing is blank when loading an autosave before combat with a roaming enemyĮnemy units are not being added correctly to the unit list after turn 9 in the final battle Pilot recruitment counter resets if the game is reloaded before it has reached 100% Sorting currently sorts by both name and level at the same timeĮSC does not open pause menu if used to back out of unit editing Loading a save made in the base without quitting to desktop loads most recent state of the base Some arms have "barrier regeneration" subsystem even though they do not have barrierīase movement is not remembered when saving and loading Parts with barrier have mismatched integrity/barrier stats Items with stat equal to 0 show in the stat information UI Various typos, filler text, missing text, text overlap, and text cutoff in UI throughout the game Some Heavy Pistol models are not displayed when equipped in the base Left arm never displays it has items in its inventory in unit editingĭestroying the arm of an enemy mech leaves behind pieces of its weapon Unit appears unequipped when first entering the base or going from any part of the base to units Tutorial ends after an extra turn is executed if the player has ejectedįog is not displaying at the beginning of the tutorial correctly Tooltips flow over edges of screen, becoming unreadableīorders on world map jitter clip into terrain Saving during combat is currently unavailable Retreat zones in Village Raids are not currently available Number of parts in inventory lists do not update until player selects a new category ![]() Victory retreat on hit and run scenarios are delayed by one turnĮmpty frames are missing from newly constructed units Green circles appear below an allied unit's checkpoints and the enemy tank's spawn locations during the tutorial This can be avoided by ensuring provinces in your game are fully captured before attempting to load a save from an older version.Īll provinces liberated in old saves will trigger a celebration event when you enter them first time after world regeneration ![]() It is possible to lose capture progress on a province which is not fully captured when loading an older save state. It is possible for the camera to get stuck on the sky when entering combat (use F1, F2, … keys to unstick)ĭescriptions of sites on the map won’t update to reflect that they’ve been liberated Occasionally, when loading a save from an older version of the game in a more recent version, the base will remain invisible on the overworld until time starts again Tooltips on Caches say "Elimination" instead of "Smash & Grab"ĭefeat in tutorial will show "retreated" instead of "defeat" Some part manufacturer names have placeholder text Retreat zone in tutorial doesn't work in order to retreat, eject at least one pilot Loading a save during the war memorial event will remove the "suit up" option (this can be fixed by disengaging and re-engaging the site) It is currently possible to destroy roads (including roads on bridges) possibly leading to pathing issues in combat It's possible to push crashing tanks and some mechs into or under the terrain Thruster and weapon trails aren't cleared when weapon arm is destroyed during a melee attack Occasionally, it's possible for units to spawn without a weapon, causing them to eject immediatelyĮnemy tanks are damaged after their pilot ejects Stats turn red or blue even though there's no difference when compared Reloading the game while on the salvage screen returns the player to the overworld instead Occasionally an error can occur when hovering over weapons in the inventory. Repair will begin on units which have lost parts after salvage (but correctly does not restore the parts) It's possible to soft-lock if you're in the danger state and you engage in combat during the Ransacked or Kidnapped events If you run into an issue that's not on this list, please send us a report through the in-game bug reporter! Hello! This is a list of all the current known issues in Phantom Brigade.
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